Neon Blossom: CGMA The Art of Lighting Week 4

This is a relighting of epic's blueprint level environment I worked on during week 4 as part of the CGMA Art of Lighting course with Ana Belén Hernández. The scene is baked in Unreal Engine with a LUT created in DaVinci Resolve. I really had a lot of fun experimenting with a neon aesthetic, using volumetrics as a means of framing an object in the scene.

October 11, 2021